Objects

Description:

Like entities, objects exist in the game, however these objects do not move, can be interacted, or are animated in some way. Instead they serve different purposes.

Object Spawn Conditions Description Image
Ship Engine Near Uniform Satellite Dish (X: 637, Y: 44) A orange capsule with a gear shaped housing. Once you trigger the Rozital Ship Event, the purple laser will charge up the machine and once the player gets too close it, it will unlock some of its gears, spin, fly off the rocks, and then proceed to explode in a bright flash.
VOTV Archive Image VOTV Archive Image
VOTV Archive Image VOTV Archive Image
SCP-432 Near Victor, corner of the map (X: 613, Y: 623) A green metal cabinet that's locked with 9 square shaped keys. Opening it reveals a path to a two-storied room that's full of the same cabinets. Its supposed to represent SCP-432 from the SCP Foundation. It's currently impossible to enter this room by any normal means, even after opening it. Although the teleportation functionality is implemented it requires no-clipping as there is an invisible barrier preventing the player from accessing the room inside. This object is actually representative of the SCP-432 from the SCP Foundation Universe, albeit with a couple modifications but still relatively the same concept.
VOTV Archive Image VOTV Archive Image
Basalt Pillars (X: 465, Y: -85) A black basalt pillar that grows out of dirt after you dig it up. They will spread really quick towards the player location if not destroyed.
VOTV Archive Image VOTV Archive Image
Invisible Black Rock Near Tango (X: 436; Y: -469) A black rock that can only be seen using a digital camera or security camera. Doesn't do anything but triggering EMF.
VOTV Archive Image
Tombstone Near Tango, closer to the river and fence A tombstone with a splat of blood on it. It also triggers and EMF.
VOTV Archive Image
Crosses Random Once you find or trigger a Furfur, a bunch of crosses that appear out of nowhere will spawn near the base. A pair of bones can be found nearby that trigger an EMF.
VOTV Archive Image
Maxwell Requires Console Command A cat like object that can be eaten by roaches. It plays music that can be heard from a relatively far radius. It's music has changed several times over the course of updates. In recent versions the use command, could be used to toggle his music or not, however in older versions it caused him to "die", after a short delay his model gets changed to a skeletal version of himself after which the Intro Guitar Riff from Bad To The Bone soon after he explodes spontaneously.
VOTV Archive Image
VOTV Archive Image VOTV Archive Image
Argemwell Requires Console Command Another cat like object, similar in function to Maxwell however it plays a completely different music and has a different texture. While it's model is the same as Maxwell's, the use command is used to toggle Argem's music on or off but it used to instead causes it to explode with a ton of shrimp that despawn over 5 seconds. The music that is played from this is actually called Eeek! Penis.
VOTV Archive Image
VOTV Archive Image VOTV Archive Image
Broomba Requires Maxwell and a Roomba item, place both on crafting table and craft A Roomba but overlayed with the Maxwell texture and model. It also plays the Maxwell noises instead of the normal Roomba noises.
VOTV Archive Image VOTV Archive Image
Physics Gun Requires a Gravity Gun placed inside a microwave for one minute. A blue version of the gravity gun or overcharged version. It is one of the three variants of the physics gun which is the soft variant. Meaning it isn't very powerful. The object can be used to pick up, carry, and manipulate items. The Physics Gun does have a time limit on it's usage so you can charge up more energy for a longer duration usage with the microwave.
VOTV Archive Image VOTV Archive Image
AB friend Innaccessible. A small purple crystal with the ERROR overlay on it. It is able to move and jump around, there isn't anything that you can interact with, with this object. It makes noises similar to that of Rozitals. Extremely rare object, its spawning location has changed several times over the course of past updates. Its last spawnpoint was at Antibreather Cave at exactly 3:33 am. As of this current version the object is located in a hovering state below the AB cave.
VOTV Archive Image VOTV Archive Image
Antibreather Plush A.B. Cave at 3:33 am A plushie that represents a baby version of the Antibreather Entity. Can only be found at the Antibreather Cave at exactly 3:33 am.
VOTV Archive Image
Unnamed Rock Stonehenge A dark rock that emits a level 4 EMF signal when near, it is unnamed and doesn't appear to do anything. To obtain you must perform the Hell Opening Event and while the wormhole is going on, make sure to stay as far away as possible and wait 2 minutes until the wormhole disappears and the rock should appear.
VOTV Archive Image VOTV Archive Image
VOTV Archive Image
Argemia Plush Anywhere, use Map for reference A plushie that depicts Argemia, the leader of the Arirals' talls society. It has 3 variations, most can be found across the map. It can be fed shrimp to trigger an Achievement. Once fed with shrimp, the Argemia Plush will increase in size and once 26 shrimp has been fed the Argemia Plush will shrink back to it's original size and pop out an egg.
VOTV Archive Image VOTV Archive Image
VOTV Archive Image
Nuclear Plush Anywhere, use Map for reference A plushie that depicts Argemia except eradiated, the leader of the Arirals' talls society. It has 3 variations, all can be found across the map. It can be fed shrimp to trigger an Achievement. It will eat up both the shrimp and the shrimp package.
VOTV Archive Image VOTV Archive Image
Secret Argemia Plushes Anywhere 6 different variations, each one is unique. None of them can be fed with shrimp, are instead just props. All of them are obtainable in storymode. The white one floats in the air, the black one faces you wherever you are, the gold one is quite heavy, the yellow one has yellow colored eyes, cyan and magenta have different faces, and gold is very heavy.
VOTV Archive Image
VOTV Archive Image VOTV Archive Image
VOTV Archive Image VOTV Archive Image
VOTV Archive Image VOTV Archive Image
Runes Anywhere 4 different variations, the runes are elemental so it'll be easy to distinguish between them: fire, air, water, and earth. These items are required for the Ritual Event in order to obtain the Lambert Plush. To obtain the fire rune you must use a gascan or any explosive and bang a rock on it a few times until it explodes, you could also wait for the Red Wisp to run around and hit a random rock. To obtain the air rune you must attach a couple balloons to a rock and have it fly to the top of the skybox until it touches the very skybox. To obtain the earth rune you must use a shovel and walk over to the log at position (X: -320, Y: 148). To obtain the water rune you must throw a rock down the river or come near the world border on one of the outflowing rivers and douge a rock near the border with water. If the rock is lost or gone, it will flow down from the opposite side of the map river until it lands either at a log, bridge, or rocks.
VOTV Archive Image
VOTV Archive Image VOTV Archive Image
VOTV Archive Image VOTV Archive Image
Rune Slabs Anywhere 4 different variations, each one is used to help you create or find all 4 runes for the Ritual Event. These aren't required as they are meant for extra help if the player cannot figure out how to obtain the runes. Each one can be found at their specified location using the Interactive Map.
VOTV Archive Image
Lambert Anywhere A lamb animal plush that has a little healthbar like a boss but doesn't do anything. It heals the player when near. It is a reference to the Cult of the Lamb Game.
VOTV Archive Image
Brick Wall Removed, last at 0.6.3 A spiral staircase that leads all the way down. But be warned when you enter a mysterious force will mess up your base and cause a huge mess to appear. The first part of the structure is very dark and you will hear a growl, then the second part is a very bright staircase with a light brown orangish overlay for each of the textures, then the third part will be the same except with a white overlay, and then the fourth part will have a light blue overlay but will have a barrier stopping you from going deeper. If you ragdoll or return home, you will be taken back to Main Base. The final part of the staircase is a small chamber with four chairs and a barred off pipe, going down this pipe reveals nothing and the player just falls off into the void. When it becomes dark the room turns kinda reddish. Do note that when it is night time or evening the spiral staircase will become very dark so when this happens, its best to simply stay in one spot and wait for it to get light again.
VOTV Archive Image
VOTV Archive Image VOTV Archive Image
VOTV Archive Image VOTV Archive Image
VOTV Archive Image VOTV Archive Image
VOTV Archive Image VOTV Archive Image
White Door Random A white door that will spawn randomly in any location, the door can be seen at times to open up into an optical illusion world but not much else.
VOTV Archive Image VOTV Archive Image
Rorschach Test Spawns randomly A combination of black inkblots that form a shape on the wall or floor of the base. This is a reference to the real life pyschological experiment performed by Hermann Rorschach and is known as the Rorschach Test.
VOTV Archive Image VOTV Archive Image
Thiccfus Plush Kill a Rufus Entity. A small plush representing or depicting the Thiccfus Entity, it plays Thiccfus noises when interacted.
VOTV Archive Image VOTV Archive Image
Erie Plush Bag up a gorepile, dig up a spot near Erie Zone, bury the bag, and look at the area at around 1 am. A small plush representing or depicting the Erie character from AEWVS. This object can also be used to summon in Live Erie Entity, to do this you give the object a pencil and paper in which it will write out what it wants to eat. After feeding it the specified food, you will repeat this process x amount more times until it will glow red and explode multiple times until the entity is spawned in.
VOTV Archive Image
VOTV Archive Image VOTV Archive Image
Omega Kerfurs Find the Kerfur Blueprint in the Bunker, behind some supply boxes. From there take apart two kerfuses and grab all the ingredients required by the blueprint. A powerful tool that the player can use to patrol, write reports, fix servers, fix transformers, and more. There are 10 total variants as of now, the three main colors, Erie, Erie1, Keljoy, Manny, Keith, Argemia, and Alien. With Erie1, Argemia, and Alien currently unobtainable but with their own sounds. Erie1 is Erie but with a skimpy outfit and can only be activated once, upon deactivating, the prop disappears. Keith is the default skin for all Kerfurs unless Funny Mode is turned on within game settings, if funny mode is turned on, you can still craft him by following the blueprint but don't add any colors or other props to change it's skin. To obtain the Erie and Keljoy variants you need to simply replace the Kerfus Colors with either the Erie Plush or the Kel Plush. To obtain Manny, you need to replace the 2 plastic scraps with wooden scraps and the Kerfus Color with the moving mannequin prop. If the player feeds a Lifecrystal Prop to only the three colored Kerfurs, the Omega Kerfur will make distorted sounds, it'll light up a purple glow from its chest, and cannot be turned off. The omega kerfurs can be given clothes and wear them. Omega kerfurs can be broken by any explosion or hit. If broken, you can easily repair them by putting all their pieces on the crafting table and recrafting them.
VOTV Archive Image VOTV Archive Image
VOTV Archive Image
VOTV Archive Image
Lifecrystal Kill a Fossilhound Entity. A small purple, shard-looking object that glows purple around it. It can be used to feed a colored Omega Kerfur.
VOTV Archive Image
Green Campfire Spawns in a fixed location at X: 680, Y: -573, at night. A giant campfire that emits and is lit by a green fire. It emits an EMF level of 5. It forces the player's camera to always face in the same direction of the object and forces the player to walk in to the center point of the object. The green fire, like real fire will hurt the player. The object can be used to trigger the Furfur Entity. It can be destroyed by using a fire extinguisher in your hand to shoot out water, as you do this the fire will grow smaller. Until it eventually begans exploding rapidly giving you an Achievement plus a new green fire rock which doesn't do anything yet.
VOTV Archive Image VOTV Archive Image
VOTV Archive Image VOTV Archive Image
Greenfire Rock You must destroy the Green Campfire Object first to spawn it. A rock that is infinitely on fire that is green, that doesn't do anything for now.
VOTV Archive Image
Alien Thing Obtained through Blood Skeleton Event. A small gray tool with a yellow light emitting the area that is magnetic. So any metal, it will be extremely gravitated towards. This is another piece of technology coming from the Greys race in VOTV.
VOTV Archive Image
Treasure Chest You can fish for it at the lake. A brown chest that can be unlocked using a treasure key and will open up to a gold pile worth 1000 points.
VOTV Archive Image VOTV Archive Image
Bone Man Located at (X: -1906, Y: 1731) A skeleton shaped man with bones and skull props. Is stationary, can't take apart.
VOTV Archive Image
Furfur Paltar Pieces The first one can be found digging around the strange root at the bottom of the lake at 3 AM. The two others can be find via digging and grabbing. There are three variants, two legs and one arch. It is used for the Furfur Plush Event. To assemble them, you put the two legs right under the arch slots and everything should simply snap together.
VOTV Archive Image VOTV Archive Image
Furfur Plush Trigger Furfur Plush Event. A red glowing plush representing or depicting the Furfur Entity.
VOTV Archive Image
Search Icon